A downloadable game for Windows

Download NowName your own price

About the Game

Stereo Beatdown is the first game I’ve developed. This prototype captures the core concept: rhythm-synced combat.

Credits

  • Character Design: AnaBia (view her Instagram here).
  • Soundtrack:
    • Menu, bar fight, and boss fight: Markc_Cursed (Instagram).
    • Additional tracks: Composiia (TikTok).

Prototype Details

  • 3 Levels:
    1. Introduction to the game’s basic enemy.
    2. Combat with Markc’s first track.
    3. Final boss fight.
  • Future Updates: The game will be refined over time.

Controls

  • ESC → Pause
  • WASD → Movement
  • ENTER → Attack
  • E → Drink Soda

Core Mechanics

  • Checkpoints: Soda machines scattered throughout the environment.
  • Environments: Built using itch.io tilesets.
  • Rhythm Combat:
    • The protagonist becomes invulnerable to melee attacks under the sugar rush effect.
    • The effect lasts 3 seconds (current default), resetting with each enemy defeated.
    • Planned Update: The timer will sync with the music’s tempo (fast tracks = shorter timer; slow tracks = longer timer).

Story

The narrative starts at the “end”: the protagonist has gathered his enemies in a specific location to eliminate them. What led to this showdown? Uncover the story as the game evolves!

Final Note

This is a prototype – all feedback and suggestions are welcome!

Download

Download NowName your own price

Click download now to get access to the following files:

stereobeatdown.exe 129 MB

Leave a comment

Log in with itch.io to leave a comment.